Class

Humanoid

since 0.3.1-alpha

Gives a character model the ability to walk, jump and take damage.

InheritsInstance

Properties

15
NameTypeAccessDescription
WalkSpeednumberreadwrite

How fast the character walks, in studs per second.

since 0.3.3-alphaRoblox ↗
JumpHeightnumberreadwrite

How high the character jumps, in studs (used when UseJumpPower is false).

since 0.3.3-alphaRoblox ↗
JumpPowernumberreadwrite

The impulse applied when the character jumps (used when UseJumpPower is true).

since 0.3.3-alphaRoblox ↗
HipHeightnumberreadwrite

The distance the character's feet are held above the ground.

since 0.3.3-alphaRoblox ↗
Jumpbooleanreadwrite

Setting this to true makes the character jump.

since 0.5.1-alphaRoblox ↗
Sitbooleanreadwrite

Whether the character is currently sitting.

since 0.5.1-alphaRoblox ↗
PlatformStandbooleanreadwrite

Whether the character is in the PlatformStand state (ragdoll-like, no control).

since 0.5.1-alphaRoblox ↗
RequiresNeckbooleanreadwrite

Whether the character requires a Neck joint to stay alive.

since 0.5.1-alphaRoblox ↗
UseJumpPowerbooleanreadwrite

Whether jumping uses JumpPower (true) or JumpHeight (false).

since 0.5.1-alphaRoblox ↗
NameDisplayDistancenumberreadwrite

The distance at which the character's name tag is displayed.

since 0.5.1-alphaRoblox ↗
MoveDirectionVector3readwrite

The direction the character is currently walking in, as a unit Vector3.

since 0.5.1-alphaRoblox ↗
InternalBodyScaleVector3readwrite

The final body-scale factor Madius computes from all of Roblox's individual scale properties.

since 0.5.1-alpha
Healthnumberreadwrite

The character's current health.

since 1.0.0-alphaRoblox ↗
MaxHealthnumberread

The maximum health the character can have.

since 0.3.3-alphaRoblox ↗
AutoRotatebooleanreadwrite

Sets whether or not the Humanoid will automatically rotate to face in the direction they're moving in.

since 1.9.7-betaRoblox ↗